/*--------- PROGRAM USING COSINE FUNCTION --------*/
#include
#define PI 3.1416
#define MAX 180
main()
{
int angle;
float x,y;
//
angle=0;
printf(" Angle Cos(angle)\n\n");
while(angle <= MAX)
{
x = (PI/MAX)*angle;
y = cos(x);
printf("%15d %13.4f\n", angle, y);
angle = angle + 10;
}
}
OUTPUT
Angle |
Cos(angle) |
0 |
1.0000 |
10 |
0.9848 |
20 |
0.9397 |
30 |
0.8660 |
40 |
0.7660 |
50 |
0.6428 |
60 |
0.5000 |
70 |
0.3420 |
80 |
0.1736 |
90 |
-0.0000 |
100 |
-0.1737 |
110 |
-0.3420 |
120 |
-0.5000 |
130 |
-0.6428 |
140 |
-0.7660 |
150 |
-0.8660 |
160 |
-0.9397 |
170 |
-0.9848 |
180 |
-1.0000 |